Class FreeCameraVirtualJoystickInput
Hierarchy
- FreeCameraVirtualJoystickInput
Implements
Index
Properties
Methods
Properties
cameraSearch playground for camera
Defines the camera the input is attached to.
Methods
attach ControlSearch playground for attachControl
-
Attach the input controls to a specific dom element to get the input from.
Returns void
check InputsSearch playground for checkInputs
-
Update the current camera state depending on the inputs that have been used this frame. This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
Returns void
detach ControlSearch playground for detachControl
-
Detach the current controls from the specified dom element.
Returns void
get Class NameSearch playground for getClassName
-
Gets the class name of the current input.
Returns string
the class name
get Left JoystickSearch playground for getLeftJoystick
-
Gets the left stick of the virtual joystick.
Returns VirtualJoystick
The virtual Joystick
get Right JoystickSearch playground for getRightJoystick
-
Gets the right stick of the virtual joystick.
Returns VirtualJoystick
The virtual Joystick
get Simple NameSearch playground for getSimpleName
-
Get the friendly name associated with the input class.
Returns string
the input friendly name
Manage the Virtual Joystick inputs to control the movement of a free camera.
https://doc.babylonjs.com/how_to/customizing_camera_inputs